The Controller

Run the break from one iPad.

Tap a team and it is sold on stream: the X slams, the ticker calls the buyer and price.

Get your board

Live demo on the glass: the real board renderer, simulated sales.

Tap. Slam. Ticker.

These keys stand in for your controller. The board is the live renderer, exactly what your stream sees.

You tap the team

On the iPad it is one touch on the tile itself. On this page, use the key.

The X slams

The key drops, the backlight flips red, the X lands over the team.

The ticker calls it

Buyer and price post on stream the same second, and the sales total keeps itself.

Loading the demo board.
One state, two screens

Tap the iPad. The phone updates live.

Both screens read the same board off one shared state. Sell a team on the controller and the buyer's phone shows it the same second, no second board to keep in sync.

Your iPad. Tap a tile to sell it.
The buyer's phone. Mirrors every tap.
Loading the synced demo.

It stays in your hand.

Lives on your home screen

Add it once from the browser and it opens full screen like any app. No store, no cables, no laptop balanced on a card table.

Survives venue wifi

When the connection blips, the controller reconnects on its own and squares the board with your last taps.

Coming next

One tap changes the scene.

A scene row on the same controller: jump the stream between the full board, a strip over your camera, and the table close-up.

Put the controller in your hand.

Get your board